Over 250 people from more than 30 countries attended Build Peace 2014. Participants came from national and international NGOs, the UN system, academic institutions and the private sector. The conference had four broad lines of inquiry, each representing a function technology can play in peacebuilding: information, communications, gaming and networking. Panels and working sessions were also structured around the three stages of peacebuilding programming: conflict analysis, program design and impact evaluation.
Throughout the conference, we were humbled by the candid approach of practitioners, academics and technologists alike. Conversations ranged from measuring polarization, to capturing voices from the Rwanda tribunal; from hacking the border in the Dominican Republic to designing the constitution in Egypt; from teaching activist power in a video game, to building peace villages on Minecraft. White papers produced for the conference and videos of all plenary sessions are available below.
Reflections written by conference participants are in our blog archive. All conference presentations are also available in this public drive.